It presents a unique combination of threats that will often seek to overwhelm you in one particular way. The Weald can be challenging without proper preparation. You can use trinkets that increase the chances of your heroes of becoming virtuous to try and achieve this outcome.The music that plays during combat in the Weald is Mournweald Encounter. Whenever the Anchorman attempts to anchor a virtuous hero and fails, your party will experience stress relief. ![]() Equally, if they become virtuous after being chained, they will break the anchor. Should your hero be virtuous, they cannot be anchored. The Sunken Crew will resummon the Anchorman after you have defeated it. ![]() Your hero will automatically be released from the anchor status when their stress bar is completely filled or if you kill the Anchorman. However, the anchored hero can still use any of their moves. Additionally, when a hero has been anchored, the Sunken Crew will get a massive buff. While anchored, your hero cannot be moved, their stress will slowly increase, and the Sunken Crew will periodically regain some health. This annoying add will then use "Heave to!" to anchor your first hero. The Sunken Crew will use "All Hands On Deck!" as its first move, which moves one of your heroes to position one and summons a Drowned Anchorman. ![]() The Sunken Crew is an Unholy enemy that takes up three positions.
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